I do not know if anyone wishes to know this but why not. What I do actually stems from years of blind effort and some tutorials I have not been to any schools for this, and yes I know it is probably very telling from my art but still, it took me 10 years to get this far the first few years were mostly bumping around in the dark into walls tripping and stumbling around, but I made it here now it is second nature. If anyone out there is working on 3D and feels like giving up, don't it isn't too hard just find some youtube videos I admit I had to quit blender because it changed it's layout completely and I said screw that and moved onto another program, then saved money up and moved on from there. Once you learn how to do it, all of it transfers over just with a different gui. I have used maya though it is complex it only takes a few days before you get used to it, but I had the student version so that is why I didn't stick to it. Every time you move to a different program go to youtube and start with some of the basics of the program the user interface etc. Also remember with new software comes some new tools. Though I been messing with my new software for almost a year I still find new things that save me time or make me go ooooh shiny nice awesome, also make sure to memorize the hotkeys trust me you going to want to do that. Also make sure to not get arrogant when trying to learn via a tutorial, by sticking your nose up at it and going I already know that and then exit the tutorial, that does not mean you could not learn something from a tutorial. Sometimes the most minute thing in a video can open a whole new world up for you. Remember it takes baby steps to get anywhere just because you start off with a cube, or a cylinder and not much beyond messing with those shapes, does not mean it stays that way that is a bit annoying to not be able to do much at the beginning but that is the way most things work, and now I see how cubes can turn into something grand take my most recent work with the fairy and bastard princess she is mostly cubes, about 3 or so. Also make sure you learn uv mapping I hated the very thought of it but turns out if you got the right program you can do it decently, I haven't got rigging down completely and sometimes it changes with different programs as I found out recently this program is better but also worse at the same time because I am used to something else. Also, to do something properly you will need time, patients little grasshopper, with my most recent one fairies and bastard princess she took me quite a few weeks. I know not many will see this, but hopefully I kept a great artist afloat lol. If you want a computer for 3D art it is not about just the gpu you need cpu more than you think, learned that the hard way had bad performance asked around gpu is not the answer.